Glossary
This is a glossary of the core terms in Effector, along with their type signatures. The types are documented using TypeScript notation.
Event
Event is an intention to change state.
function createEvent<E>(eventName?: string): Event<E>;
createEvent(eventName)creates event
type Event<Payload> = {
(payload: Payload): Payload;
watch(watcher: (payload: Payload) => any): Subscription;
map<T>(fn: (payload: Payload) => T): Event<T>;
filter(options: {fn(payload: Payload): boolean}): Event<Payload>;
filterMap<T>(fn: (payload: Payload) => T | void): Event<T>;
prepend<Before>(fn: (params: Before) => Payload): Event<Before>;
shortName: string;
}
(payload)callsEventwith payloadwatch(watcher)listens to this event and calls givenwatchermap(fn)filter({fn})creates new event that will receive update only when givenfnreturns truefilterMap(fn)creates new event that will receive value, returned by givenfn, but only when it returns anything but undefined. Use cases: extract value from react's refs; statically typed filters;prepend(fn)creates new event that preprocesses payload before calling original eventshortNameis used for debug
Effect
Effect is a container for async function.
It can be safely used in place of the original async function.
It returns promise with result of function call
The only requirement for function:
- Should have zero or one argument
function createEffect<Params, Done, Fail>(
effectName?: string,
): Effect<Params, Done, Fail>;
createEffect(effectName)creates effect
type Effect<Params, Done, Fail = Error> = {
(payload: Params): Promise<Done>;
done: Event<{params: Params, result: Done}>;
fail: Event<{params: Params, error: Fail}>;
use: {
(asyncFunction: (params: Params) => Promise<Done>): this,
getCurrent(): (params: Params) => Promise<Done>,
};
watch(watcher: (payload: Params) => any): Subscription;
prepend<Before>(fn: (_: Before) => Params): Event<Before>;
shortName: string;
}
(payload)callsEffectwith payloaduse(asyncFunction)injects async function into effect (can be called multiple times)watch(watcher)listens to this effect and calls givenwatcherprepend(fn)creates new effect that preprocesses payload before calling original eventshortNameis used for debug
Store
Store is an object that holds the state tree. There can be multiple stores.
function createStore<State>(defaultState: State): Store<State>
function createStoreObject<State: {[key: string]: Store<any> | any}>(
obj: State
): Store<$ObjMap<State, <S>(field: Store<S> | S) => S>>
createStore(defaultState)creates new storecreateStoreObject(obj)combines multiple stores into one
type Store<State> = {
reset(...triggers: Array<Event<any> | Effect<any, any, any> | Store<any>>): this;
getState(): State;
map<T>(fn: (_: State) => T): Store<T>;
on<E>(
trigger: Event<E> | Effect<E, any, any> | Store<E>,
handler: (state: State, payload: E) => State | void,
): this;
off(trigger: Event<any> | Effect<any, any, any> | Store<any>): void;
watch<E>(
watcher: (state: State, payload: E, type: string) => any,
): Subscription;
watch<E>(
trigger: Event<E> | Effect<E, any, any> | Store<E>,
watcher: (state: State, payload: E) => any,
): Subscription;
thru<U>(fn: (store: Store<State>) => U): U;
shortName: string;
defaultState: State;
updates: Event<State>;
}
reset(...triggers)resets state to default when event occursgetState()returns current statemap(fn)creates computed store from previous stateon(event, handler)callsreduceron store when event occursoff(event)disablesreducerwatch(watcher)calls givenwatcherwhen event occursthru(fn)calls function with this store and return its resultshortNameis used for debugdefaultStateiscreateStorefirst argumentupdatesiseventfor watchstorechanges only
Domain
Domain is a namespace for your events, stores and effects.
Domain can subscribe to event, effect, store or nested domain creation with onCreateEvent, onCreateStore, onCreateEffect, onCreateDomain methods.
It is useful for logging or other side effects.
function createDomain(domainName?: string): Domain;
createDomain(domainName)creates new domain
type Domain = {
onCreateEvent(hook: (newEvent: Event<unknown>) => any): Subscription;
onCreateEffect(hook: (newEffect: Effect<unknown, unknown, unknown>) => any): Subscription;
onCreateStore(hook: (newStore: Store<unknown>) => any): Subscription;
onCreateDomain(hook: (newDomain: Domain) => any): Subscription;
event<Payload>(name?: string): Event<Payload>;
effect<Params, Done, Fail>(name?: string): Effect<Params, Done, Fail>;
store<State>(defaultState: State): Store<State>;
domain(name?: string): Domain;
}
onCreateEvent(hook)calls hook when nestedEventcreatedonCreateEffect(hook)calls hook when nestedEffectcreatedonCreateStore(hook)calls hook when nestedStorecreatedonCreateDomain(hook)calls hook when nestedDomaincreatedevent(name)is the function that createsEventdescribed above.effect(name)is the function that createsEffectdescribed above.store(defaultState)is the function that creates Store described above.domain(name)creates nested domain.
Reducer
type StoreReducer<State, E> = (state: S, payload: E) => State | void
type EventOrEffectReducer<T, E> = (state: T, payload: E) => T
Reducer calculates a new state given the previous state and an event.
Watcher
type Watcher<T> = (update: T) => any
Watcher is used for side effects
Subscription
type Subscription = {
(): void,
unsubscribe(): void,
}
